We’re all big Bob Ross fans here at ClickPopMedia. Today, in the tradition of the Joy of Painting, I am going to show you how to make a happy little cloud.
Welcome back everybody. I sure am glad you could make it out today. Does everyone have their Illustrator warmed up and ready to do some vectorizing? Good.
The technique you’re gonna watch (and hopefully learn) today is called “cutting.” It’s an indispensable tool in any graffiti writers toolbox. The man behind the video this fine day is a guest to our lovely site, he’s also the man responsible for that killer piece at the header.
His tag is FASM (it stands for Faith Alone Saved Me) and he’s a long time member of the very international Gospel Graffiti Crew. You can check out more of his work at www.gospelgraffiti.com or www.FASM.net.
Hello Springtime! In recognition of the change of seasons, our vectors for this week were all pulled from a spring day. We’re also having a CONTEST!
But first, our vectors. To start off we netted four clouds, one happy, one sad, one whistling, and one furious. Then we put on our oven mitts and plucked the smiling sun from the sky. We also pulled up an evergreen tree, and snagged a cutiful little bunny. As always, have fun and let us see anything wonderful you make.
Our first official contest is a test of raw awesomeness. First some ClickPopMedia free vectors, then make either a fantastic still composition or awe-inspiring animation and send it to us design@clickpopmedia.com.
After writing my introduction tutorial to Erin Catto’s Box2D AS3 physics engine port, I found out that I was writing about version 1.4.3. Well a new version (v 2.0.0) is set to come out within the next few weeks, so I thought that I would put off any more tutorials on Box2DFlash till I find out what has changed.
Until then, I’ve found a bunch of fun games made with the Box2D engine and I thought I would share them with you.
Mark Daye from Phont Visual Communication has put together a really powerful campaign to raise the issue of homelessness in Toronto. He’s using de- and then reconstructed city street signs to get his message across.
Statement
The goal was to affect an urban population on an intimate level using graphic design.
Official Toronto city signs were deconstructed, then re-encoded with a subversive message that spoke about a less discussed and largely ignored urbal population, the homeless. The intent was to catch people off-guard by making the invisible visible through a respected and authorized medium. Official signs carry with them an authoritative voice put in place to inform behaviour. The question was, what if the authoritative voice spoke of a humanitarian issue? On how many levels can these
signs be read? - Mark Daye